2016 will be the year that finally brings viable virtual reality to the masses, and the implications for what this technology will do to industries
2016 will be the year that finally brings viable virtual reality to the masses, and the implications for what this technology will do to industries
With so much hype surrounding virtual reality gaming over the last few years, there’s a lot to take in. Since Oculus received such overwhelming support
2016 is set to be a very exciting year for the virtual reality industry and for the consumers who are waiting anxiously for new VR
Introduction In the last few years, SSDs have continued to get smaller and faster, and the rate at which this technology is advancing can be
Recently, SATA interface marked its 13th anniversary. Between now and 2013, its performance has increased significantly – from 1 Gbit/s (rev.1.0) up to 6 Gibt/s
Decades ago, the video editing world was a more complex, difficult, time-consuming and expensive activity. More prominently, it was known as linear video editing. Why
Typically, headsets are not a first priority purchase we make for our new gaming computers or mobile devices. Nevertheless, when the decision has been made
Many of us remember how CD’s and DVD’s revolutionized the market of digital media and became an important part of any PC user’s activities, such
Last year we wrote about NVIDIA G-SYNC, the revolutionary dynamic synchronization technology which synchronizes the monitor refresh rate with the refresh rate of the GPU in
In the past few years, the popularity of 3D printing has increased significantly. One of the main factors that has contributed to the popularity is