Samantha Jaras
Samantha Jaras
Daniel Oswald
Oculus Rift vs HTC Vive
Over the past two weeks we’ve highlighted all of AVA’s branded Virtual Reality systems in our arsenal and highlighted how they can enhance your experience
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VR in Action: Auto
As virtual reality continues to be adopted for uses outside of entertainment, many forward thinking companies are finding ways to incorporate this emerging technology into
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VR in Action: Film
One surprising area that virtual reality technology is gaining traction is the film industry. While the driving force behind the development of VR has always
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VR in Action: Architecture
2016 will be the year that finally brings viable virtual reality to the masses, and the implications for what this technology will do to industries
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VR in Action: Gaming
With so much hype surrounding virtual reality gaming over the last few years, there’s a lot to take in. Since Oculus received such overwhelming support
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VR in Action: Education
2016 is set to be a very exciting year for the virtual reality industry and for the consumers who are waiting anxiously for new VR
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